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Maverick
#1 Posted : Friday, July 11, 2008 7:45:07 PM
Rank: Newbie

Groups: Registered

Joined: 7/11/2008
Posts: 1
hi
I am a huge fan of ur programm and using it for quite a while. thank u very much for ur efforts.

I am still missing a couple of stats which are kinda important to me.

the whole per round thing is quite useless, since a round can be 30 seconds or even more then 30 minutes long so an average of per round doesnt make sense. I would like to see averages per hour or minute, like Points per hour(pph), like on this webpage, the programm would give me in realtime right after the gaming the stats and per class, maybe eve with a development graph like if I get more pph and stuff +/-...

greets Maverick
Erlend
#2 Posted : Friday, July 11, 2008 10:31:11 PM
Rank: Administration



Groups: Administrators, Moderators

Joined: 7/3/2008
Posts: 91
Location: Norway
Hi

Firstly, you may have misunderstood "the round thingy".

From the FAQ:
Quote:

What exactly is a round?
Robin Walker answered this question for us:

In the stats context, a round is actually a single life.
[...]
A stat round also ends when the game round ends. So if the timer expires, all the stats you’ve earned since you last died are rolled up into a stat round. That’s why you have more rounds than deaths.

(Yes, theoretically it can be from 30 seconds to 30 minutes, but I have yet to experience anything longer than 10-15 minutes in a serious match.)

I do not consider that useless; in every game with statistics this (or just a "death", which is pretty much the same) is used.

Anyway, both your ideas are actually considered already. The development graph was almost made together with the "save stats files" system (it must have older stats files to read to be able to create a graph, you know), but it was postphoned. Hopefully, It'll be included sometime in the future.

The stats per hour would be nice to see, I agree with that. At the moment there are other features with higher priority, but perhaps I'll add an option to switch between "Per Round" and "Per Hour/Minute/etc" later.

Thanks for your suggestions!
OMNIpotus
#3 Posted : Saturday, July 12, 2008 2:57:37 PM
Rank: Member



Groups: Registered, Moderators

Joined: 7/6/2008
Posts: 14
Location: Iowa, USA
I like the kills per hour idea (or heals since I medic when I'm not pyro...ing)
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